DECO2800 – Design Computing Studio 2 – Testing & Evaluation

Lecturer Dr Jim Steel
Course Link UQ Site
Faculty EAIT
Prerequisites (DECO1800 or ENGG1200) + (CSSE2002 or INFS2200)
Contact Hours 1 Lecture hour, 4 Contact hours
Semester(s) Taught Semester 2
Course Units 2
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Total average


Learning Materials ( 55 )
Learning Activities ( 95 )
Blackboard Management ( 75 )
Course Content ( 95 )
Course Structure ( 60 )
Contact Availability ( 100 )
Course Difficulty ( 75 )

Reviews (1)

DECO2800 – Design Computing Studio 2 – Testing & Evaluation 79.3

This is a really fun course, for the most part. It's supposed to cover a lot of theory (which is taught in the lectures), but almost none of that is used in the project. Then you get to the final exam and you have to watch all through the lectures and everything. I'd probably suggest going to lectures for that reason.

The design patterns portion of the course is also something I'd suggest paying attention to. It's not signposted particularly well, but if your code doesn't make use of patterns, you lose a significant amount of marks so knowing/using patterns is super helpful. In fact, as I was studying patterns for the final, I kept thinking of ways I could have used them in my code (they would have made it so much better).

Overall, I'd suggest doing it if you get the chance.

Semester taken

Semester 2 - 2016

Your program/major

Software Engineering

Is lecture attendance necessary?

Sort of

Is the textbook necessary?

Not for the course, but you should definitely get the Design Patterns book

  • You're making a game
  • Interesting content (git, patterns etc)
  • Lots of memes
  • Theory isn't really related to a lot of the project
  • It's a team project on steroids
Posted on December 10, 2016 9:36 am

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